Jun 18, 2005, 05:20 PM // 17:20
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#61
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Ascalonian Squire
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Judges Insight has armor penetration. :P
Moving on, our guild has three main smiters, one of them being me, and I just love Smiting, in both PvP and PvE. What most seem to do is to look past how people cant pass through other people in a battle field. Thus surronding the target and using many Auras and Symbols are highly effective. Every build has a pro, and a con, and that is what most must learn.
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Jun 19, 2005, 07:19 PM // 19:19
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#62
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Frost Gate Guardian
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Quote:
Originally Posted by adugabutt
As soon as you see the Mo in a caster's class, people automatically assume you're a healer and swear at you if you don't heal. A friend of mine plays an e/mo and is a smiter. Oh my, I've seen her play and the swearing only stops when she kills the whole team by herself.
Bonuses of a smiting monk:
dmg per sec - despite the prevailing opinions on smiting, they do a lot of damage. They all cast relatively fast, unlike those high damaging elementalist spells, and do holy damage that cuts through armor.
surprise - smiting monks can hurt you and knock you down and do on average 70 or so more damage while you're still down, taking well over 100 dmg in a second. If the warrior attack still isn't discouraged, balthazar's aura will hit them additionally for 25ish more dmg every second, leaving the character to cast a variety of other spell while hurting them fast. By this time usually, the person will run away in surprise while getting hit by even more spells.
Smiting doesn't take a lot of mana however, but because they are fast, you might want an elementalist prime to have some extra energy on hand. Then you can combine it with some elementalist spells use in conjunction with your smites.
Don't be an idiot and swear at smiters.
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Smiters suck. No good team would mistake a smiter. Even from very far away I can usually see what kind of monk that you are. A smitting monk can be spotted miles away =_=
However there're enough noobs in this game who would attack monks without a second thought. These ppl deserve to lose.
However against a good player, smitting sucks. It's so easy to kite a smiter. And as long as you're kiting them, they do crap dmg.
Smiters sucks. If I were in a random arena and I see a smiter, good chances I'd leave the group. They're just that bad. In PvE though, it's a whole different story. A smiter can proof useful if only because the mobs are extremely dumb.
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Jun 20, 2005, 04:56 AM // 04:56
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#63
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Frost Gate Guardian
Join Date: May 2005
Profession: E/Me
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Really think that?
My tombs group had 5 monks, 2 eles and 1 necro. The majourity of those were smiters. They would surround an enemy (I'm an Air ele, the other ele was fire) They would hit Aura, symbol of wrath. The fire ele would metor the target, knocking them down. When he got up I would gale him, knocking him down again. By this time he was surrounded and found it hard to move. We won 5 or 6 in a row (didn't make it to HoH) most very convincingly, until we were finally beaten. Smiting monks, just like any class have there uses, no classes "suck"
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Jun 20, 2005, 06:12 AM // 06:12
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#64
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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You people are talking as if the smiter isn't going to take something to protect himself. Like maybe... protection prayers? And you're not going to be doing a whole lot if you're sitting on your ass due to Shield of Judgement half the time.
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